About Skin rules
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Use Skin rules to define a skin — a collection of styles — that determine the presentation of your application, including colors, fonts, images, and layout of portal, work forms, and report displays.
To provide consistency throughout your UI, maximize re-use, and minimize maintenance, use Style Presets to develop your skin. Style Presets are reusable groups of settings that you define in a single location and then apply to multiple elements in the skin rule. If you change a Style Preset, the change applies to all elements that reference the Style Preset.
You can modify the styles for standard formats, as well as create custom formats for grids, tabs, smart layouts, buttons, and links. You can also create custom styles and attach additional style sheets if necessary.
You can define styles for the following elements in the skin rule:
Skin rules are referenced in the Skins tab of the Portal form. Users associated with the portal rule (through an access group data instance) are presented the corresponding portal layout.
Select > User Interface > Portals & Skins to view the portals in use by the current and built-on applications, their associated skins, and the access groups and operators that use them.
To support application testing while using the Designer Studio, you can also reference a skin rule in the Run Process In group of the General preferences. The skin you reference in General preferences is used when running flows, creating work objects and testing and previewing the application. It overrides a skin specified in the portal.
On the Styles tab of Skin rule form, specify the Overall Font for your application. The font you specify here is the default font for all Style Presets.
Overall Font
As a best practice, use the Overall Font when defining Style Presets. This ensures a single font across your UI and enables you to change the font used in a skin in a single location.
Style Presets
Skin rules are part of the User Interface category. A skin rule is an instance of the Rule-PortalSkin rule type.
To access a Skin rule, do one of the following:
Atlas — Standard Skin rules |